If you’re diving into The Elder Scrolls IV: Oblivion Remastered, knowing the right quest order can save you from failed missions, bugged NPCs, or even getting expelled from guilds. This guide outlines the optimal quest progression to avoid conflicts between major storylines.

Quest Order Guide For Elder Scrolls IV: Oblivion Remastered
Whether you’re a returning adventurer or new to Cyrodiil, this guide ensures a smoother, error-free experience.
Why Quest Order Matters in Oblivion Remastered
Unlike some RPGs, Oblivion’s questlines can overlap in ways that cause unintended bugs, character deaths, or locked content. Especially with mods or remasters that make the game more volatile, choosing the correct sequence is crucial.
Let’s break down the recommended quest order and explain the reasons behind each placement.
Recommended Quest Order to Avoid Game Errors
Here’s the suggested sequence, from first to last, to help you avoid bugs and enjoy a seamless adventure:
1. Sanguine (Daedric Quest)
Start with Sanguine’s Daedric quest. Here’s why:
- The Countess of Leyawiin, a required NPC for the Thieves Guild questline, can die during this quest.
- If she dies, the related Thieves Guild quest fails permanently.
- Completing this quest before doing any Thieves Guild missions ensures she survives.
Tip: Always save before starting Daedric quests—they often have unexpected consequences.
2. Thieves Guild Questline
With the Sanguine quest out of the way, it’s time to delve into the shadows with the Thieves Guild:
- This entire storyline is best done early, especially before touching the Mages Guild.
- One Mages Guild member is involved in a Thieve’s Guild quest, and completing the wrong quests in the wrong order can get you expelled from the Mages Guild.
Avoid joining the Mages Guild before finishing the Thieves Guild questline.
3. Sins of the Father (Side Quest)
This quest has lasting consequences based on your choices:
- After completion, a key Thieves Guild NPC may refuse to speak to you, depending on your decision.
- To keep your options open and avoid soft-locking any progress, tackle this after finishing the Thieve’s Guild.
Best Practice: Save before making final choices in this quest to explore all outcomes.

4. Mages Guild Questline
Once the Thieves Guild story is complete and “Sins of the Father” is out of the way, you’re free to join and progress through the Mages Guild:
- Doing this now avoids conflicts that could otherwise lead to your expulsion if the guilds’ storylines overlap incorrectly.
Pro Tip: The Mages Guild requires recommendation letters from various cities—start with the smaller branches first.
5. The Siren’s Deception (Side Quest)
A classic side quest with minimal impact on major storylines, this can be safely slotted here.
- It doesn’t interfere with guild progress or cause lasting bugs.
- Still, best to do it after the main guilds to be safe.
Location: Anvil – keep your weapon ready for this one!
6. Dagon Shrine (Main Quest – Mythic Dawn)
This quest introduces hostile Mythic Dawn agents to city areas, which can:
- Attack civilians (and essential NPCs).
- Trigger bounty issues or ruin immersion.
Warning: Only do this quest after you’ve cleared any quests involving vulnerable NPCs in cities.
If you’ve already started it, just be sure to eliminate the agents quickly and protect innocent bystanders.

Flexibility: What You Can Do Between These Quests
While this guide lists quests with potential conflicts, the rest of Oblivion’s world is fair game:
- Fighters Guild
- Arena
- Daedric Quests (Except Sanguine)
- Shivering Isles Expansion
- Random Dungeon Crawls
- Side quests not involving guild politics
These can be completed at any time and won’t cause major issues with the main story or guilds.
Final Thoughts: Play Smart, Play Smooth
Following this quest order ensures your Oblivion Remastered experience is as bug-free and immersive as possible. With overlapping NPC roles, scripted events, and volatile consequences, proper planning makes all the difference.
TL;DR: Quest Order Checklist
- Sanguine (Daedric Quest)
- Thieves Guild Questline
- Sins of the Father (Side Quest)
- Mages Guild Questline
- The Siren’s Deception
- Dagon Shrine (Main Quest)
Stick to this list, and you’ll be well on your way to becoming the Champion of Cyrodiil—without bugs dragging you down.
Last Updated on May 7, 2025

An avid listener of music from a number of countries. Writing is his hobby and passion. A follower of all the latest android and PC games. Not to mention his favorite: Mobile Legends!