City Building And Placement Guide For Humankind
A Brief Overview
First City/Capital City
Your first city is your capital! The place where either your palace or your parliament house will sit in the future. But for now, it is needed to make sure your people can eat, work, and enjoy themselves. The capital is a city that needs to generalize its primary territory. When you go to place your outpost to leave the Neolithic, you need to be as close to Food and Industry as possible.
If you have the choice, pick the outskirts of an industrious area that has a nice food plot right next to it. When your outpost is established and after you’ve picked your first culture, build two things: Food and Industrial districts. If you have more industry than food in your starting area you should build a food district first, and vice versa. Let your population and industry grow from there, using your infrastructure to spread your influence.
Building A New City/Future City
There will come a point when you will need to build a new city. You can control an entire continent by attaching all your territories to a city. But the instant someone invades from the other side of the continent, you’re going to lose half of it before you can send reinforcements. So, if you have a rivalry with a neighbor, be sure to put a city three territories away from your capital as a buffer between them and you. You should also make a troop production and spawning area nearby. When the enemy is dealt with and you are expanding, you can merge that city with your capital’s state and free up a badly-needed city slot.
By the time you are starting to make a new city, take your time to find a good spot with food and industry and put down an outpost in it. Look for spots similar to the setup of your capital. After the city is built, feel free to expand its state and repeat what you did with your capital. Another thing, this is not a Civilization. You won’t have to deal with eons of old buildings and population growth later in the game. At certain points, you will come across very handy technologies like Feudalism. These technologies make sure each newly founded city has some population in it.
Humankind is designed in such a way that your cities are the administrative hubs of their states. I’ll end this guide by saying, don’t rush into building all your cities. Just because you possess the ability to put down another one doesn’t mean you absolutely need to. Enjoy the game! Thanks for the read.