My Time At Sandrock is an Early Access game where you are taken to Sandrock Desert Community. Here you will take up the role of a Builder. You will get to use your trusted tools, farm resources, construct machines, and develop your own environment.
All of this comes at the price of your own resources namely CPU and GPU, along with Memory. My Time At Sandrock is surprisingly heavy when it comes to RPG. I will try to help you out by showing you the best graphics settings for the game.
Best Graphics Settings for My Time At Sandrock on PC
Before I begin with the actual list of graphics settings, you should make sure that you meet the minimum system requirements of the game. Otherwise, the game may lag or stutter for you…
System Specs for My Time At Sandrock
MINIMUM:
- OS: Win 10
- Processor: Intel Core i3-2100 | AMD FX-6300
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX760 | AMD Radeon 7950
- DirectX: Version 11
- Storage: 20 GB of available space
- Additional Notes: Recommend installing Sandrock on SSD; Minimum System Requirements might change in the future
RECOMMENDED:
- OS: Win 10
- Processor: Intel Core i7-9700K | AMD Ryzen 7 2700X
- Memory: 16 GB RAM
- Graphics: Nvidia GeForce GTX1060 | AMD Radeon RX 580
- DirectX: Version 11
- Storage: 20 GB available space
- Additional Notes: Recommend installing Sandrock on SSD; Recommended System Requirements might change in the future
Best In-Game Graphics Settings for MTAS
The graphics options for the game are long and divided into subsections. Each section will be shown below along with its best settings. Refer to the subheadings to navigate properly.
Video Settings
Display Mode | Fullscreen |
Resolution | 1920 x 1080 |
Picture Quality | Customize |
Max FPS Limit | 144 |
Vsync | Off |
Shadow Quality | Off |
Shadow Resolution | Low |
Shadow Distance | 50 |
Shadow Cascade | 2 |
Pixel Light Count | 2 |
Texture Quality | Medium |
Skin Weight | 4 |
LOD Bias | 0.7 |
Post-Processing Settings
Anti-Aliasing | FXAA |
Ambient Occlusion | Off |
Screen Space Reflection | Off |
Bloom | On |
Auto Exposure | Off |
Height Fog | Off |
Other Graphics Settings
Cloud Quality | Low |
Distant Shadow Quality | Low |
Volumetric Light | Off |
Effect Quality | Medium |
Terrain Quality | Low |
Vegetation Animation | On |
Grass LOD | Medium |
Enhanced Character Shadows | Off |
Apply Dynamic Bone | On |
Depth of Field in Dialogues | On |
Visible Distance of Clothes | Medium |
Dynamic Blur | Off |
My System Specs Used To Test
- Processor – i7 8th Gen
- Graphics Card – NVIDIA GTX 1650 4GB
- Storage – 1TB SSD
- RAM – 16GB DDR4
- OS – 64-Bit Windows 10
Results and Tips for More FPS in My Time At Sandrock
With the above configuration and settings, here are my test results:
Average FPS | 62-65 |
GPU Usage | 99% |
If you are running on the following systems:
- GTX 1050Ti OC and I3 8100/i5 12th gen/i7 8th gen or 10th gen
- GTX 1060 / GTX 1650 / GTX 1660 (Super or Normal) and Ryzen 5 3600 or other same versions
Then you have a similar spec like I used to test this game. Either keep it to what I did, or you can lower the Medium settings to Low and the Fullscreen to Windowed Mode. I will not recommend that you lower the resolution, but if nothing else is pushing the FPS, go for 1280 x 720.
Those settings should be sufficient to run the game at 60FPS. Even though the visuals may not be pleasing, you would be able to run the game without any issues. Do let me know if you have encountered any problems, and I will be glad to help you to the best of my knowledge.
That will be all for this guide on the best graphics settings for My Time At Sandrock. Given the fact how heavy the game is in its early access, I sincerely hope they can optimize it after the full release. Thanks for reading!
Last Updated on May 26, 2022

A FIFA junkie who can also mix it up with Call Of Duty and racing games. GTA was his first love. Now can be found spending time between writing on what he plays and playing what he will write on.