Tiny Tina’s Wonderlands – Best Graphics Settings for FPS

I will show you methods and in-game graphics settings you can use to get more frames in Tiny Tina’s Wonderlands. After making some crucial graphical changes, your game should also run smoothly regardless of the specs you have.

Tiny Tinas Wonderlands best graphics settings

Tiny Tina’s Wonderlands – Best PC Graphics Settings

Before we dive into the details of the graphics settings themselves, you should check out what the official system specs are for running Tiny Tina’s Wonderlands. This will make your time in changing the settings worthwhile.

System Requirements for Tiny Tina’s Wonderlands

Minimum Requirements

  • CPU: Intel Core i5-3570 or AMD FX-8350
  • RAM: 6GB
  • Graphics: Nvidia GTX 960 4GB or AMD Radeon RX 470
  • Storage: 75GB
  • Operating System: Windows 10

Recommended Requirements

  • CPU: Intel Core i7-4770 or AMD Ryzen 2600
  • RAM: 16GB
  • Graphics: Nvidia GTX 1060 6GB or AMD Radeon RX 590 8GB
  • Storage: 75GB
  • Operating System: Windows 10

If you have a gaming PC for at least five years, you should be able to meet or exceed these demands. You will be able to enjoy higher frame rates or raise the detail levels if you have a slightly better computer.

If you have a PC that is around this level, you can turn up the detail settings. You should keep settings for Anti-Aliasing, Draw Distance, and Shadows low to maximize performance.

Even if a better-looking game is always nice, a fast-paced game like this benefits from higher frame rates.

It might be difficult to meet these specifications if you don’t have a gaming PC at all. The graphics cards are at least five years old.

If you buy new, you can get something more capable, which will deliver a more exciting gaming experience than if you buy second-hand.


Best Graphics Settings for Tiny Tina’s Wonderlands on PC

These settings are ideal for a Mid-High Tier System like 1660, RTX 2060, or RTX 30 Series cards and Ryzen 5 3600, i7, or I5 12th Gen processors. I will also be showing how it performs on lower-end systems in a later post or video.

BASIC SETTINGS

  • Graphics API – DirectX 12
  • Display Mode – Fullscreen (Fullscreen is ideal for immersive gameplay, Borderless is decent if you ALT+Tab a lot, and Widowed is for sheer performance)
  • Vertical Sync – Off (This will uncap the framerates other than the dedicated framerate cap setting. If you face too many FPS Spikes, turn this ON)
  • Resolution Scale – 100% (looks the best and performs the best as well. You can also pick 75%, but it will make the game look very bad)
  • Limit Frame Rate – Unlimited (This should be unlimited for most system settings to get the most FPS)
  • Field of View – 100 (By default, it is around 90, but you can ramp this up if you have a decent system)
Screenshot 1 4

Advanced Graphics Settings

This is the options menu where the main graphics settings magic happens for the game. These advanced settings will make or break the game depending on what you configure for it.

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ADVANCED

  • Graphics Quality – High (For my system High looked the best since I have made changes to the rest of the settings)
  • Anti Aliasing – FXAA (You can also use Temporal, but for me, FXAA performs better and does not hamper visual experience)
  • Texture Streaming – High (Making this medium does not have much impact on the Frame Rates; hence I kept this High)
  • Material Quality – Medium (There was a difference of 5 FPS from High Settings for me)
  • Anisotropic Filtering – 4x (This adjusts the level of Anti Aliasing)
  • Shadows – Medium (Since I use a 3060Ti, I can go Medium. If you use a lower tier Card and CPU, dial this all the way down to low)

ENVIRONMENT

  • Draw Distance – Medium (This has an impact of 5-6FPS from the High settings, so I kept this medium for some extra Framerates)
  • Clutter – Medium
  • Terrain Detail – Medium (This option was also making a significant impact on the FPS, so I kept this medium instead of High)
  • Foliage – Medium (Density and draw distance is determined by this setting)
  • Volumetric Fog – Medium (Keep this medium since this can also affect the performance of cards and CPU)
  • Screen Space Reflections – High (Determine the quality of reflections)

CHARACTER and POST-PROCESSING

  • Character Detail – High
  • Ambient Occlusion – Medium
  • Camera Motion Blur – Off
  • Object Motion Blur – Off
  • Fidelity FX Sharpening – On
Screenshot 2 4

Here is a video guide for the best graphics settings for TTW: Link


Tiny Tina’s Wonderlands Tested on GTX 1660 and Ryzen 5 3600

I also tested the game on a GTX 1660 with Ryzen 5 3600. The benchmark settings and best settings are given below. Here is the video link for it.

  • Average FPS Recorded – 75

Graphics Settings for 1660 and Ryzen 5 3600

ADVANCED
  • Graphics API – DirectX 12
  • Display Mode – Fullscreen
  • Vertical Sync – Off
  • Resolution Scale – 100%
  • Limit Frame Rate – Unlimited
  • Field of View – 100

ENVIRONMENT

  • Draw Distance – Medium
  • Clutter – High
  • Terrain Detail – Medium 
  • Foliage – Medium
  • Volumetric Fog – Medium 
  • Screen Space Reflections – Low

CHARACTER and POST-PROCESSING

  • Character Detail – High
  • Ambient Occlusion – Medium
  • Camera Motion Blur – Off
  • Object Motion Blur – Off
  • Fidelity FX Sharpening – On

Here are my system specifications to run Tiny Tina’s Wonderlands:

  • CPU – Ryzen 5 5600x
  • GPU – RTX 3060Ti
  • RAM – 32 GB
  • Storage – 1TB M.2 SSD
  • OS – Windows 10 64 Bit

Rig used for Medium End PC’s

  • CPU – Ryzen 5 53600
  • GPU – GTX 1660
  • RAM – 16 GB
  • Storage – 1TB M.2 SSD
  • OS – Windows 10 64 Bit

Results and Tips for More FPS

I was getting a steady 150-144 FPS on average with the above system settings and graphics settings. If you happen to have a 1660 or 1650 with a 12th gen I3, I5, or Ryzen 5 3600, you should dial down the High settings to Medium and shadows to low.

I hope with the above settings, you can get decent FPS. If you have any trouble with the settings, kindly let me know in the comments below.

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Last Updated on November 5, 2024

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