Scars location Guide for Rogue legacy 2

Published: May 4, 2022 | Last Updated On: May 24, 2022

Want to know how to find all scars in Rogue Legacy 2?  First of all, what are scars? Scars are challenges that are hard and will test your combat and platforming skills. You will be rewarded with trophies based on your performance.

Most of the scars are unlocked and cannot be found. When you meet their specific condition though they will appear in the castle as red memory. By interacting with it a challenge will be available to the drifted house.

So, in total there are 15 scars. The first scar you will find is called Mending Erebus; after this, you will know what are what scars are and will track the trophies you will get in 15 others.

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Rogue Legacy 2 – All Scar Location and How To Find

 Let’s know about these scars and their location in the game Rogue Legacy 2.

 Scar 1 Mending Erebus

It will give you a brief idea of what Scars are, and will track the trophies you will get in 15 others.

Scar 2

In Erebus, a figure sits in the cave, quietly sleeping. Already unlocked from the start the clue mentions Erebus and the only Erebus in the game is the Mending Erebus Scar.

Try searching there. there’s only one other figure in Erebus, so look for the scar by his side. Enter the Mending Erebus Scar, and navigate to the 2nd room. Interact with the Red Memory right next to Geras.

Scar 3

A fireplace is cozily nestled against a wall. A figure will approach the near wall. approach the wall next to the fireplace and try doing similar. Enter the Mending Erebus Scar. In the 2nd room near the fireplace and use a spell to break the trick wall. Enter the area you will reach the red memory.

Scar 4

 To reveal the location of this Scar  Defeat the Estuary in Citadel Agartha. Citadel Agartha is the biome you start in, and the Estuary, it’s Boss. Defeat it, this Scar’s red memory appears will immediately in the world. He is hidden in the canopy above the Golden Doors. How to interact with the memory is the problem. To do that, you need to stand on a solid platform…

Think of all the ways you can do that and still reach. In the very first room of the Citadel, you will find the red memory. You cant interact with it normally. You need either of these 3 things, the Ranger’s talent Ivy Canopy, the Pirate’s talent Pirate Ship, and an heir with Gigantism.

Scar 5

To reveal the location of this Scar defeat the Creature in Axis Mundi. It is the 2nd biome you should explore, always on the right of the Citadel, its Boss. Once you defeat it, this Scar’s red memory will immediately appear in the world in the same run the clue mentions entering the back of the store and a crack at the base of a wall.

Look for that inside the store. The 2nd biome in Axis Mundi goes in the middle room, near the base of the Sun Tower. You will find the Pizza Mundi store. Enter it. 

You will see a crack in the wall behind the props on the far left. To enter a hidden room  Stand there and press the use button. You will find red memory ready to be collected.

Scar 6

To reveal the location of this Scar defeat the Estuary in the Kerguelen Plateau. The 3rd biome you will likely explore in the Kerguelen Plateau is, Axis Mundi on the right, and the Estuary, it’s Boss.

Once you defeat it, this Scar’s red memory will immediately appear in the world in the same run (no need to talk to Gears first). Look for the Far Shores In the Kerguelen Plateau. Right of the biome a long room usually to the far with a teleporter in it.  the room you found the Aether’s Wings (double jump) heirloom.

Navigate to the right of the room until you reach the big heirloom statue.  At the bottom of the rocky islet Behind it, there is a trick wall. To break it Use a spell or talent. Inside the opened passage, To enter the hidden area press use,  To find the red memory then navigate to the bottom of it.

Scar 7 

The Stygian Study is the 4th biome you should explore, directly above Citadel Agartha, and the Estuary, it’s Boss. Defeat it, the world in the same run Scar’s red memory will appear.

With a set of 3 doors, One lore room in Study comes. leads to a big room full of journals protected by void walls middle. After entering it, straight to the far left and near barrel stand in front of it. To enter a hidden room Press the use button.  Ready to be collected The red memory will be there.

Scar 8

 To reveal the location of this Scar Defeat the Estuary in the Pishon Dry Lake. The Pishon Dry Lake is the 6th biome you should explore, directly below Citadel Agartha, and the Estuary, it’s Boss.

Once you defeat it, this Scar’s red memory will immediately appear in the world in the same run (no need to talk to Gera first). (Within this secret chamber lies a massive grate installed on the floor.

With great effort, Tubal lifts open the gate and toss the body into the deep dark pit below. Find a special room spawning there over to the Pishon Dry Lake, the Storage Room. Don’t break any propEnter it and.

Read the right sign at the top. For different sections, It will have a crude map with arrows.  Note where the tip of the arrow points and look at the arrow for the Accessories, 

Stand exactly on that spot and press use (no prompt) to enter Tubal’s hidden workshop.  You’ll find a banner and once there, head to the top right corner. To reveal a secret passage break the trick wall next to it. Entering it will lead to a room that has the red memory.

Scar 9

 To reveal the location of this Scar defeat the Prime Estuary in Citadel Agartha. Citadel Agartha is the biome you start in, and the Estuary, it’s Boss. The Prime Estuary is the stronger version of this boss that only appears starting from NG+1 if you select the appropriate burden in the Threads of Fate.

This Scar’s red memory will immediately appear in the world once you defeat. Head to the Stygian Study. Always on the left side of the biome In a long room containing a teleporter, The Gong Head Sisters’figh where you’ll find the portal.

Accessible from outside on the right side of the roof above it, to break a trick wall you’ll have to use magic attacks (talents, spells, or certain relics). Head into the passage opened might require a Vault rune to reach and enter the hidden door. You’ll find the red memory ready to be collected It leads to the Gong Head Sisters’ study.

Scar 10

To reveal the location of this Scar defeat the Fully Grown Creature in Axis Mundi. The 2nd biome you should explore, Axis Mundi is always on the right of the Citadel, its Boss, and the Creature.

If you select the appropriate burden in the Threads of Fate the Fully Grown Creature is the stronger version of this boss that only appears starting from NG+2.

Once you defeat it, this Scar’s red memory will immediately appear in the world in the same run At the far right of Axis Mundi, right before the Boss’ throne room, lies the Eastern Gatehouse.

It’s a big building with torches, lamp posts, and two big water wheels.

Climb on its roof. On the right side, the memory is ready to collect.

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Scar 11

 To reveal the location of this Scar defeat the Unbroken Estuary in the Kerguelen Plateau. The Kerguelen Plateau is the 3rd biome you will likely explore, on the right of Axis Mundi, and the Estuary, it is Boss.

 if you select the appropriate burden in the Threads of Fate, the Unbroken Estuary is the stronger version of this boss that only appears starting from NG+3.

Once you defeat it, this Scar’s red memory will immediately appear in the world in the same run Head to Kerguelen Plateau, and look for a special room that looks small and empty (it’s flat and 2 rooms long).

The trick wall leading to a hidden passage on the right breaks. Press use to enter a secret doorway stand in the middle of it. In the room which it leads the red memory is ready to be collected.

Scar 12

 To reveal the location of this Scar defeat the Poisoned Estuary in the Stygian Study.

The directly above Citadel Agartha, and the Estuary, its Boss Stygian Study is the 4th biome you should explore.

The Poisoned Estuary is the stronger version of this boss that only appears starting from NG+4 if you select the appropriate burden in the Threads of Fate.

Once you defeat it, this Scar’s red memory will immediately appear in the world in the same run Head to the eastern ramparts in the Stygian Study.  The right side of the biome leads outside It’s a long room.

Cross the chasm to reach Enoch’s Observatory. Press use until the platform inside it is visible. Telescope platform and fall directly under get to it. You will land on a hidden platform. Until you see an interact prompt, walk left and use it. The red memory is ready to be collected you will enter a hidden room.

Scar 13

  • To reveal the location of this Scar defeat the Awoken Estuary in the Sun Tower.
  • The Sun Tower is the fifth biome you should explore, located above Axis Mundi’s middle section, and the Estuary, it’s Boss.
  •  If you select the appropriate burden in the Threads of Fate The Awoken Estuary is the stronger version of this boss that only appears starting from NG+5.
  • Once you defeat it, this Scar’s red memory will immediately appear in the world in the same run in the Citadel, look for a unique chamber, a tall room with 9 hanging lamps.
  • Using a magic attack break open the trick wall, on its left wall (spells, talents, or certain relics). Enter the door in the hidden passage.

Climb the tower it leads all the way to the top. Ready to be collected red memory sits on top of the right rampart.

Scar 14

 To reveal the location of this Scar defeat the Reborn Estuary in the Pishon Dry Lake.

The Pishon Dry Lake is the 6th biome you should explore, directly below Citadel Agartha, and the Estuary, its Boss.

If you select the appropriate burden in the Threads of Fate, The Reborn Estuary is the stronger version of this boss that only appears starting from NG+6.

Once you defeat it, this Scar’s red memory will immediately appear in the world in the same run First of all, before you can look for the red memory, you must not have killed more than one Boss. Changing threads is necessary If you’ve already done so, resetting.

A special room at the bottom of the biome containing a teleporter heads to the Pishon Dry Lake and looks for the Nibiru Deep room.

In the middle and water at the bottom, this room has a huge drop. There’s a trick wall that you need magic attacks (spells, talents, or certain relics) to destroy on the bottom left of that drop. It will open a passage with a hidden door inside.  the red memory waiting to be collected enter it to find.

Why it’s important not to have killed more than one of them note that the water level at the bottom of the room rises with each boss killed, which explains.  If you’ve killed 2 bosses, but any more than that and it’s out of reach it’s still possible, albeit pretty hard, to get to the memory.

Scar 15

To reveal the location of this Scar defeat the Reborn Estuary in the Pishon Dry Lake.

The Pishon Dry Lake is the 6th biome you should explore, directly below Citadel Agartha, and the Estuary, it’s Boss.
If you select the appropriate burden in the Threads of Fate the Reborn Estuary is the stronger version of this boss that only appears starting from NG+6.

Once you defeat it, this Scar’s red memory will immediately appear in the world in the same run. Head to the Kerguelen Plateau, and specifically to the Far Shores, a special room on the far right. Aether’s Wings (double jump) heirloom is contained in the room.

Protruding out of the water is a small rocky islet in the middle of the room. Ready to be collected The red memory will be sitting on it.

Scar 16

 At least NG +7. You can’t unlock this Scar until. When you that thread or you can read below you can guess how to do so. Prime version of the Final Boss first, you need to defeat him.

During the ending sequence, you also need an item given to you that after hearing all the dialog only can only get from the NPC behind the golden doors. 7/8 different NG requires meeting them if you started a new save which should happen naturally. 

You can use the fast track system to catch up but if you used a previous save advanced enough.

You can access it when resetting threads. You’ll have to use spin kicks to climb a tall building After the first indoor part. Until you reach the roof of the previous building Keep climbing to the top of the wall and then jump on the left.

Hidden area until you reach a door on the right navigate the passage. Until you find the red memory for the last Scar enter it and explore the big room it leads.

That was all about the Scars of Rogue Legacy 2.


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