Metal: Hellsinger | Beginner’s Guide, Tips And Tricks

How to find your rhythm amid the carnage with these seven “Metal: Hellsinger” pointers. Slay to the beat of metal and fury as you traverse the eight Hells on a diabolical quest. Frighten them with the beat. Heavy metal music, demons, and a rhythm-based first-person shooter are all present in Metal: Hellsinger. Check out my beginner’s guide below.


Beginner’s Guide, Tips & Tricks For Metal: Hellsinger

The unholy union of frantic first-person shooters and intense rhythm games is “Metal: Hellsinger,” which turns out to be a surprisingly strong match for both genres.

  • Serj Tankian from System of a Down, Matt Heafy from Trivium, and Alissa White-Gluz from Arch Enemy are among the incredible array of metal icons that contribute to the stirring music for “Metal: Hellsinger,” which also demands you to kill waves of demons to the soundtrack’s pace. 

It can be challenging to keep up with that tempo, especially for FPS veterans who perceive themselves as less rhythmically inclined. This is precisely what sets “Metal: Hellsinger” apart from first-person shooters like “Doom,” with which it shares DNA in both its heavy metal stylings and its hellish setting.

  •  Theatrical heavy metal at its best can be found in “Metal: Hellsinger.” 
  • We’ve developed seven strategies for surviving “Metal: Hellsinger” in order to free your mind so you can focus on positioning your shots and cutting a bloody path to the very top of the leaderboard.

Beginner’s Tips

Understand the distinction between beat and rhythm.

A brief music lesson first: The tempo of a song, or more specifically how quickly or slowly it is played, is known as the beat. Usually, nothing changes. It can be seen simply as the rate at which you can headbang or clap your hands in time to the music.

  • On the other hand, the rhythm is the pattern—which may change throughout the song—in which the notes of the song are performed. 
  • Keeping that in mind, pay attention to the soundtrack to “Metal: Hellsinger.”
  • To count the beats while knee-deep in demon viscera, say “1, 2, 3, 4,” as an example.

Having said that, pay particular attention to the bass drum, which is the drum instrument with the lowest pitch if you’re having problems hearing the beat. The bass drum strikes in “Metal: Hellsinger” are quite constant for the majority of the songs and should help you on your rampage.

Follow the flow

Any action you take in “Metal: Hellsinger,” including firing, slicing, and reloading, should be in time with the beat once you’ve located it. Despite its “Doom” influences, “Metal: Hellsinger” is fundamentally a rhythm game.

  • Landing hits as close to the beat as you can increase damage, create hit streaks, fill your Fury meter, and other benefits.
  • Even reloading your weapons at the proper time can help you gain back precious seconds so you may resume wreaking havoc on hell straight away.

Shoot Paz in time with the beat to keep Fury up

Fury, a meter that fills up when you make timely shots, is another factor that affects the damage done. The more fury you have, the greater damage you can do, but when there are no nearby adversaries to kill, your fury slowly decreases.

  • Use your handgun, Paz, to shoot while you’re between fights to maximize your fury.
  • Although you don’t require to fire anything in particular, you must keep firing Paz in time with the beat if you want to keep your Fury.
  • This is really helpful because, unlike the other weapons in your armory, Paz doesn’t require reloading.
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The soundtrack keeps you moving while you wait for kills, allowing you to quickly get into the relaxing shooting rhythm when you encounter the next horde.

Continue to move and groove.

Staying on the offensive is one of the most crucial pieces of advice. You won’t get very far here by hiding behind boulders and sniping from a safe distance, especially because it is highly recommended that you finish off enemies quickly.

  • No matter what, keep moving, and keep in mind to sidestep and strafe to avoid taking damage.
  • Remember that you can also leap and jump off cliffs to pelt a monster below you with a hail of gunfire.

Kill all in your path to victory.

Slaughtering is the “Metal: Hellsinger” equivalent of Glory Kills, wherein rushing forward to slice devilish monsters into meaty chunks with a devastating blow can reward you with some health. It is adapted from the “Doom” rule book of heart-pounding, shoot ’em up action.

  • When you’re low on health, this move can generally get you out of some tight positions, so be prepared to travel quickly over the battlefield.
  • During boss encounters, you can even discover that weaker demons like the Marionettes are a reliable source of health.

Learn how to use your weapons

Hell’s hellish pit has its own demonic armament, yet it nevertheless uses well-known firearms and equipment: The skull that speaks The Hounds are a pair of revolvers, Persephone is a shotgun, and Paz is your pistol. Every weapon has a different damage output, reload time, and rate of fire, but as you try to shoot your enemies in the rhythm, your expertise with them becomes crucial.

  • For instance, Persephone deals a lot of damage and its spread allows you to kill several demons simultaneously, but because of its slow reload speed, you can only use the shotgun once per two beats at most, which can disrupt your rhythm.

Spend some time learning how the guns operate, and try out a variety of weaponry rather than sticking to your favourites, so you can figure out how to effectively blast these devils into pulpy mush.

Do not stress yourself over death.

It’s true that “Metal: Hellsinger” will definitely cause you to die a lot, but that’s okay! Accept death as you would an old friend; with experience, you’ll become more accustomed to the music, the map, and your adversaries.

  • You’ll soon start acting like the seasoned, hell-bound avenger you were supposed to be, evading strikes and slaying demons.

You are able to (and should) continuously dash three times in a row. This is something you can do when reloading or fighting (with any weapon). As long as everything is timing to the rhythm.

Last Updated on September 19, 2022

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